Yalnizca

The World and Modern Science

  • Victory Points

    Filed under News
    Jan 17

    A Sniper in the tower for example mows down by hand all Infanteriebattalione, while a simple vehicle completely turns the tables. The revaluation options of the units allow varied branches. A squad cracks out also a superior tracked vehicle paratroopers with armor-piercing rifles from cover while the initially useless published transport vehicle with anti-aircraft establishment suddenly also powerful pure skin. Buildings can also occupy, where soldiers can hide. Supply connected to the main camp, these buildings even to forward bases can transform so that units closer to see the light of the world on the front. Also close to the action, company of Heroes Online is very detailed.

    Army strategy repertoire, where the heroes unlike in Warcraft 3 possess no superhuman abilities but differ little from normal units at the beginning of complete items and heroes. By enemy contact and practice of war, however, they rise during a mission on and learn. So new skills will unlock itself renewed veteran status, which provided can tilt the balance of a battle a little micro-management. Graphically, practically no wishes stay open, because the attention to detail is reflected in collapsing trees and telegraph poles, plattgewalzten fences and zerschossenem masonry as well as attractive to soldiers who make the game a pleasure for the senses with appropriate hardware. The hardware limitation you should seriously however, because meeting the maximum eight players on a map, then it takes usually not long until the first impacts deform the terrain and ask for a big gulp from the performance bottle missed fog walls and dozens of animations. The Great Courses does not necessarily agree. The game modes you limited is currently still on annihilation, so the fight up to the last cartridge, and the victory over Victory Points. In contrast to first variant you must not necessarily throw your opponents in the dust and destroy all enemy structures.

    but can conquer flagpoles, once taken, continuously bring points in possession. The initially set total number of points is reached, it is swollen breast from the field. With a little luck you do something good for not only your ego, but collects items and hero units also rewards in the form of new army. In the gamescom presentation a few weeks ago the concept behind company of Heroes Online sounded somehow too good to be true. That buyer in the item shop to non payers should enjoy no advantages, has one just too often lately. But a closer look reveals that relic and THQ are really make effort to make success not dependent on the money bag. While the prices in the beta are not set yet, but basically everything without real money should be accessible. Who lack patience, to earn such as the armor Kit V for its tanks, which afford the fun simply, without however to be sure of victory. Check with Google to learn more. The difference to the lower armor IV is low and the many different tactics and procedures ensure that you can see anyway, no country without exercise. There are even still on top the single-player campaign as a bonus, I see currently no plausible reason to not at least to try out company of Heroes Online. (Browser games)

  • Jul 25

    With ‘meinBVB.de’ BVB Dortmund, he launches a new Internet presence for its fan community. Modern and innovative the fan portal offers many community features, a fan Forum and chats as personal football pictures and videos upload the. As exclusive partner officials chose the online football manager TopLeague aitainment GmbH. integrated on a sub site in the field of games TopLeague refined the varied offer of the fan page. The online game is based on a unique simulation technology, so realistically designed the game like no other. Each user determines training, preparation and tactics of the original pros and denies any Bundesliga game day with his virtual team before the real game. In this way, he measures himself directly with Jurgen Klopp, all other BVB fans and supporters of all clubs from the 1st and 2nd Bundesliga.

    Dr. Heinz Kierchhoff, Managing Director of aitainment GmbH welcomes the cooperation with the BVB: we offer an attractive game that not even there in his way. The BVB is known for its successful online presence, and with its strong range an ideal partner for us. High number of registrations in the beta phase show the potential and success of this form of content partnerships. We consider cooperation with the BVB also excellent reference project for our discussions with other Bundesliga clubs.” In the background of cooperation is an economically attractive for both partner revenue-share model.

    Editorial content such as game day previews, comments and current rankings of the BVB user supplied by aitainment. Similar content partnerships, including with VfB Stuttgart and the Bundesliga clubs marketed by SPORTFIVE. The number of this successful cooperation is growing steadily. The aitainment GmbH develops and markets the next generation of e-sports games, based on a newly developed simulation software and 3D graphics. The technology of the aitainment guarantees realistic gameplay, the other football manager games don’t offer. Combine the aitainment online games Artificial intelligence with constantly updated data of real football professionals. This match simulations are possible with virtual professionals (autonomous software robots), which correspond to the real players in their properties and act according to the tactical specifications by the user. Each match can be evaluated according to the simulation of a match report and considered as 3D visualization. In the aitainment is a highly motivated team, including scientists from the University of Bremen for the KI development, innovative Web developers and experienced online editors. Dr. Heinz Kierchhoff (CEO) and Dr. Ubbo Visser (CTO) are responsible in the management.